using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("EngineComponentWrapper")]
	public class EngineComponentWrapper : MonoClass
	{
		public EngineComponentWrapper(IntPtr address, string className)
			: base(address, className)
		{
		}

		public EngineComponentWrapper(IntPtr address)
			: this(address, "EngineComponentWrapper")
		{
		}

		public void CopyFrom(Component target)
		{
			method_8("CopyFrom", target);
		}

		public void ApplyProps(Component target)
		{
			method_8("ApplyProps", target);
		}
	}
}
